Rat: Crypt (Lesser)
Species: Rodent. Breed/Type: Crypt. Class: Monster (mammal).
Align: Evil. Gender: 01-50: Female, 51-00: Male.
Level: 4+ 1-D6. Damage-Points: 1-D8 x level.
Number encountered: 3-D6. There will be a 15% chance of encountering a nest of Crypt Rats (x5 number encoutered).
Experience-Points: 6 x level.
Characteristics:
Awareness: Hearing: 22, Sense of Smell : 40, Sixth Sense: 0, Taste: 24, Touch: 22, Vision: 20, Charisma -: Appearance: See: "Description". Speech: N/A. Constitution: 24, Coordination: 25, Dexterity: 25, Intelligence: 3. Mental-Strength: 18, Strength: 12, Wisdom: 3.
Movement:
Flying: Can't. Grounded: 10. Swimming: 3.
Luck: 10.
Oxygen-Points: 54.
Blood-Points: 72.
Attacks:
Bites ---------- : 2
Damage ------ : 1-D6 (+ 1-D6 per level advanced).
Range -------- : 1 space (5').
Attack type - : Sharp.
Special ------- : None.
Defense: 25. Offense: 25.
Treasure: %Roll needed to have money and treasure:
31+ for 2-D4 items.
Begin rolling on the Common chart.
Check for treasure 1 time, but only within the lair of this creature.
Description:
Annihilation Strike?: No. Sudden Death Strike?: No.
Description: Eye color: Gray with a faint illumination (visible only in shadow and darkness).
Eye shape: Small-sized and round. Height: 2' 0". Length: 6'-0". Posture: Quadruped. Fur color: Dark-gray. Fur texture: Course. Weight: 65 Lbs.
This creature appears as a dark-gray rat, filthy and unwashed, with slightly luminescent eyes.
Dislikes ----- : Bright light. This creature has a 70% chance of shying away from bright light (check each rat).
Disposition - : Evil by nature, this breed of rat will attack and feed upon any creature it happens upon. It will not attack a creature that is greater that three times its height, unless it outnumbers that creature at least 3 to 1.
Fears -------- : Large cats and creatures that are x3, or greater, in height.
Habitat ------ : Crypts.
Immunities - : Sickness, Disease and poison (excluding toxin poison).
Life-span --- : 25 years.
Likes -------- : Food. This creature will feast upon rotten flesh as well as fresh.
Needs ------- : Basic necessities of life (food, water shelter, Etc.).
Note --------- : None.
Special Abilities:
Night-Vision: As the Psychic Spell.
Innate Sense of Direction: An Awareness roll of "Sense of Smell" (add +50 to % roll checks) will enable a rat to run through a maze, or similar structure, successfully finding its way out within 0 to 2 turns (1-D4 -2) per directional choice (two chances to get the lowest roll).
Special Defenses:
99% resistant to undead fear, and the effects thereof.
Special Offenses:
There will be a 50% chance a nest of crypt rats will be carriers of a random level disease. The level of the disease that may be present among them is as follows:
%Roll: Disease levels:
01-30: Level #1
31-70: Level #2
71-00: Level #3
Susceptibilities and Weaknesses: Bright light will enforce a -15 defense and offense for 1-D4 turns.
Weapon Susceptibilities : Rank-0 non-magical weapon to harm.